Greetings to all fans of RPG games and DoA. Today, we have another example of graphics from our game. We will introduce you around the fortress Alchemist, which is likely to feature within the main story of the game. The interior of the fort we have left for another time. If you are on location around the fortress and there is something that you do not like, please let us know, we will be happy if you will share it with us. Also we welcome any feedback.
Sample Graphics – Alchemist’s fortress
December 10th, 2014 by Ladislav Štojdl
- First Steps After Alpha Version
- Alpha Released - At Last!
- Testing the alpha version - an unavoidable delay
- October - November 2015 - what´s going on in TEAM 21 and development of Dungeons of Aledorn
- Dungeons of Aledorn’s development update July - September 2015
- Switching to Unity 5 - Village Manto
- DoA´s development update - May and June 2015
- Sample Graphics – Old graveyard
- Introducing GUI Inventory
- Kickstarter campaign date changed to 11.03.2015 + new combat-prototype screenshots