Dungeon level sneak peek

Greetings to all fans of DoA and RPG games. Even though our game bears “Dungeons” in its very name , we didn´t get to show you any…until now. The time has come to invite you for a short visit of one of the many dark dungeons that you may find in our game. Don´t forget your torches and remember to…

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Focused on Team21

We have been lately often asked the one same question: Who’s actually Team21? We’d like to introduce ourselves in today’s news. Photo 1- Almost entire Team21: from the left – Daniel Nezmar (Lead graphic designer), Marek Kačaljak (Music), Zdenek Rygl (Motion capture actor), Martin “Arbiter” Mikš (Lead programer), Jaroslav “Jerry” Knotek (Programer assist), Ladislav “Nefarit” Štojdl (Game designer),…

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Introducing the interior of the pub

Greetings to all fans of the game development DoA. In today news we will again show a little of the game environment and game – graphics. This is the interior of a pub from the capital Lim. The interior is filled with NPC`s generated by one yet unnamed software, including our own mocapped animations. Keep us in favor…

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Examples of battles

Greetings to all our supporters. This time I would like to introduce to you how a duel will look like. You will see some screenshots directly from the fight. Most animations that will be carried out by the characters in battle are created through mocap of our group. The mocap itself will be certainly mentioned in some other…

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Blog – n.2 Start assembling the team

Greetings to all fans of the game DoA. In today’s “newsflash” we will introduce you to another part of the blog. This time the topic to establish the team. In the blog I discuss the difficult early days we had regarding hunting for people, and introduce some of the former members of the team.. Blog can be found…

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GUI – exploration

Greetings to all fans of the game Dungeons of Aledorn. Passed us again 3 days and thus we come to another “News”. At present, we introduce a graphical representation of the GUI – explore. On the final version, of course, still works, but this is already largely functional GUI and most of its elements are active. We plan…

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Sample graphics of the game – mountain town Manto

Hello friends RPG, DoA and fantasy at all. Today I would like to introduce another location, which DoA players can visit. This is a small remote mountain village, in which, however, any time you can spend some time. Plus, assuming that you love to do side quests on the top, you can if you want to.

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Blog n.1 – How it all began

Greetings to all DoA and RPG addicts! Im sure you cant wait for another flashnews! Today, let’s dive a little into our history. In this very first edition of my developer blog I’m posting someting on the creation of the project and its background. In the following days I’m going to update my blog with another news, mostly…

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Sample graphics of the game – below deck

Greetings to all fans of RPG games and DoA. Three days have already passed since the last presentation of the project, so we’re here today with something new to share, showing a little of our game graphics. These are some screenshots from one of the first locations that the player sees. It’s a boat deck. I hope you…

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