Sample graphics of the game – Great Pirate Ship

Greetings to all fans of dungeons, fantasy and our game Dungeons of Aledorn. Beginning today in exactly one month we began a campaign on Kickstarter and so we decided to show you another part of our game graphics. Last time we showed you how a pirates port city Condra will look like. Today we continue in this vein…

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Sample graphics of the game – Condra – Island Pirates

Greetings friends, gamers and fans Dungeons of Aledorn. Today we have for you after a long pause again something of the atmosphere of our game. Let’s go through the Print Screens to see how the pirates and island locations of their city Condra will look. As is our custom, most models are composed of a purchased asset supplemented…

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Blog n.5 – Mechanisms of Combat – part 1

Greetings, fellow adventurers. In today´s Dungeons of Aledorn development news I’d like to introduce you all to several aspects and mechanics of our combat system. I´ll share with you details about how the encumberance affects your characters, what you should expect while moving among enemies and how does the system of injuries-dealing work . You may expect this…

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Blog n.5 – Mechanisms of Combat_part 1

Reality in the turn based system As I wrote in a previous blog and in my combat mechanics, this is mainly about reality . I imagined a good fight from a film and I said: ‘ this is what a fight to the death by experienced fighters should look like. ” For me, there was a hilarious fight…

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Sample Graphics – Upgraded Alchemist’s fortress

Greetings friends. We bring more news from the development of the game Dungeons of Aledorn. Today again we return to one of our previous News snippets. Not so long ago, we presented the location called “Alchemist´s Fortress”. Again, we have listened to your views and, according to some, we have changed the fort. The results can be seen…

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