News

Sample Graphics – Alchemist’s fortress

Greetings to all fans of RPG games and DoA. Today, we have another example of graphics from our game. We will introduce you around the fortress Alchemist, which is  likely to feature within the main story of the game. The interior of the fort we have left for another time. If you are on location around the fortress…

Read more

Combat GUI

Greetings to all DoA and RPG fans. Today we have some quite substantial news for you. As you certainly know, combat and its implementation into our game’s environment is the core element of  DoA.  You may get a taste of it from the following samples of our combat GUI. Let me remind you that our game is still in pre-alpha phase and…

Read more

Blog n.3 – Writing GDD

Greetings to all fans of RPG games and our DoA. Today I will tell you something about how I wrote the GDD (game design document). This is another part of the blog. Blog can be found here.  

Read more

Music sample from Dungeons of Aledorn

Greetings to all  DoA fans. Today’s ‘News’ isn’t only intended for your eyes as it should please your ears as well. We bring you a background music sample from one of our locations in the form of a short teaser for DoA. It is a creation of our talented musician Marek Kačaljak, who has still several more aces up his sleeve…

Read more

Dungeon level sneak peek

Greetings to all fans of DoA and RPG games. Even though our game bears “Dungeons” in its very name , we didn´t get to show you any…until now. The time has come to invite you for a short visit of one of the many dark dungeons that you may find in our game. Don´t forget your torches and remember to…

Read more

Focused on Team21

We have been lately often asked the one same question: Who’s actually Team21? We’d like to introduce ourselves in today’s news. Photo 1- Almost entire Team21: from the left – Daniel Nezmar (Lead graphic designer), Marek Kačaljak (Music), Zdenek Rygl (Motion capture actor), Martin “Arbiter” Mikš (Lead programer), Jaroslav “Jerry” Knotek (Programer assist), Ladislav “Nefarit” Štojdl (Game designer),…

Read more

Introducing the interior of the pub

Greetings to all fans of the game development DoA. In today news we will again show a little of the game environment and game – graphics. This is the interior of a pub from the capital Lim. The interior is filled with NPC`s generated by one yet unnamed software, including our own mocapped animations. Keep us in favor…

Read more